$ 599.00 - Épuisé
Eliminate your camera’s internal compression and time limits – record up to 4Kp60 10-bit HDR video direct from your camera's sensor over HDMI 2.0. Teamed with a 1TB AtomX SSDmini you can now achieve up to 150 minutes of 4K recording on a single drive! And when you’re done, your edit-ready ProRes and DNxHR recordings are stored on affordable SSD drives.
The Ninja V displays 10+ stops of dynamic range in realtime from Log/ PQ/HLG signals. See your images clearly in daylight on the near edge-to-edge anti-reflection screen. Ninja V can be calibrated for perfect color accuracy every time, and also enables playout to HDR or SDR TV.
The new Ninja V features a stunningly bright 5.2” 10-bit HDR monitor with an astounding 1000 nits of output. The sleek aluminium body is crafted for maximum durability, weighing in at just 320g and measuring only 25mm thick – easily attaching to any camera rig.
AtomOS allows accurate set up and one-touch operation, ensuring a great recording every time. Of course, a recording isn't complete until checked; Ninja V allows instant playback, slow motion and frame-by-frame analysis for immediate review.
Ninja V is a stand-alone system for 4k UHD, HDR and high frame rate capture that eliminates expensive, complicated and unreliable PC setups. Ninja V enables simple recording, monitoring and instant review. Capture every detail in HDR and automatically include all the correct HDR flags ready for upload to YouTube. Ideal for games development testing, pre-release capture sessions or just to show off your skills!
Ninja V files are available immediately on your Mac or PC. Tag on-the-fly while recording for direct-to-edit look up in Final Cut Pro X, Adobe Premiere and Avid Media Composer. Both video and gaming workflows are supported for the fastest path to your audience.
We have worked closely with our drive partners at Angelbird and Sony to bring you the AtomX SSDmini. These tiny drives are only 7mm high and 80mm long. They retain the same SATA III connector as traditional SSDs and they are backward compatible with our range of Ninja, Shogun and Sumo devices.
Modularity is at the heart of the Ninja V with a bi-directional high speed expansion port breaking out connectivity for I/O of video, audio and power. Atomos created AtomX to ensure users could adapt and connect to any legacy or future wireless or wired video standard. The expansion system offers endless scalability and is demonstrated by the first of many modules - the AtomX Ethernet/NDI® $199 and the AtomX Sync $149 announced at IBC 2018. These dock into the AtomX port and instantly add important features like NDI® over ethernet and Wireless Sync and Bluetooth control to the Ninja V.
Like all Atomos Monitor/Recorders, Ninja V enables audio input directly from your camera. Choose from digital source via HDMI, or analogue input via the stereo 3.5mm line/mic socket, depending on your rig.
Weight | |
---|---|
Without batteries & media | 360g / 12.7oz |
With batteries & media | - |
Dimensions (W x H x D mm) | 151 x 91.5 x 31mm |
Construction | Aluminium alloy chassis with ABS polycarbonate back plate |
Mounting points | 1/4-20 UNCscrew mount; 1x top, 1x bottom |
Power | |
---|---|
Operating power | 10 - 19W |
Compatible batteries | NP-F series and supporting accessories |
Input voltage (battery) | 6.2V to 16.8V |
Battery time (based on 2 x 7.4V) | 5200mAh - up to 2hrs (monitor & record 4K +60p) |
7800mAh - up to 3hrs (monitor & record 4K 60p) | |
DC In | |
Continuous power * Patent pending |
Continuous power with external adaptor* |
Touchscreen | |
---|---|
Size | 5” |
Resolution | 1920 x 1080 |
PPI | 427 |
Aspect ratio | 16:9 native |
Color Gamut | REC709 HDTV |
Look up table (LUT) support | 3D LUT (.cube format) |
Anamorphic de-squeeze | 2x, 1.5x, 1.33x, Panasonic 8:3 |
Technology | SuperAtom IPS panel (capacitive touch), calibration to Rec.709 with optional calibration unit |
HDR | |
---|---|
AtomHDR | Yes |
Supported Log formats | Sony SLog2 / SLog3, Canon CLog / CLog 2, Arri Log C, Panasonic Vlog, JVC JLog, Red LogFilm, FujiFilm Flog |
HDR Recording (Gamut) | Sony SLog / SLog2 / SLog3, Canon CLog / CLog2 / Clog3, Arri Log CEI160 / LogCEI200 / LogCEI250 / LogCEI320 / LogCEI400 / LogCEI500 / LogCEI640 / LogCEI800 / LogCEI1000 / LogCEI1280 / LogCEI1600, Panasonic Vlog, JVC JLog1, Red LogFilm / Log3G10 / Log3G12, FujiFilm Flog, PQ10k, HLG |
HDR Monitoring (Gamma) | Sony SGamut / SGamut3 / SGamut3.cine / BT2020 Canon Cinema / DCI P3 / DCI P3+ / BT2020 Panasonic V Gamut Arri Alexa Wide Gamut Rec709 JVC LS300 Red DragonColor / DragonColor2 / RedColor2 / RedColor3 / RedColor4 / RedWideGamut |
HDR Monitoring (Gamut) | Wide Color Gamut (SGamut / SGamut3 / SGamut3.cine / Canon Cinema / BT2020 / DCI P3 / DCI P3+ / Panasonic V Gamut / Arri Alexa Wide Gamut) mapping to Rec709 on screen Wide Color Gamut (SGamut / SGamut3 / SGamut3.cine / Canon Cinema / BT2020 / DCI P3 / DCI P3+ / Panasonic V Gamut / Arri Alexa Wide Gamut) mapping to Rec709 / BT2020 / DCI P3 on loop out |
Bit depth | 10-bit (8+2 FRC) |
Brightness | 1000nit (+/- 10% @ center) |
HDR input (PQ/HLG) HDR output (PQ/HLG) |
Yes / Yes Yes / Yes |
Video Input/Loop Out | |
---|---|
HDMI | 1 x HDMI (2.0) |
SDI | - |
Signal | Uncompressed true 10-bit or 8-bit 422 (camera dependent) |
Video Output (Play Out) | |
---|---|
HDMI | 1 x HDMI (2.0) |
SDI | - |
Signal | Uncompressed true 10-bit or 8-bit 422 (playback file dependent) |
Supported Loop Out Formats | |
---|---|
HDMI to HDMI | 720p 50/60, 1080i 50/60, 1080p 24/25/30/50/60/100/120 2160p 24/25/30/50/60 |
SDI to SDI | - |
Video Signal Conversion | |
---|---|
HDMI to SDI | - |
SDI to HDMI | - |
AtomXpansion Video Audio Power Extender In/Out | |
---|---|
Video | Up to 4Kp60 |
Audio | 12 channels digital 24-bit 96KHz |
Power | 5V-16.6V |
Supported Codecs & Frame Rates (Record & Playback) | |
---|---|
Video to ProRes / DNxHR (DNx utilizes a .MOV wrapper) |
Apple ProRes HQ, 422, LT AVID DNxHR HQX. HQ, SQ, LB 4K DCI; 24/25/30/50/60p 4K UHD; 24/25/30/50/60p 2K 1080p; 24/25/30/50/60/100^/120^ 1080i; 50/60i, 720p; 50/60p |
Onboard Processing | |
---|---|
Pulldown removal | 24/25/30pSF > 24/25/30p (2:2 pulldown) 60i > 24p (3:2 pulldown) |
4K UHD downscale for HD monitoring | Yes - Loop-out and playback |
Audio In/Out (48kHz PCM Audio) | |
---|---|
HDMI | 2 or 8ch 24-bit, camera dependent |
SDI | - |
Audio | Line in / Mic in / Headphone out 2ch 48kHz 24-bit |
Headphone out | 3.5mm |
Built-in speakers | Yes |
Remote Start/Stop | |
---|---|
HDMI | Auto HDMI Trigger Supported Protocols - Canon, Sony, Atomos Open Standard |
SDI | - |
Other | LANC control - Slave |
Playback | |
---|---|
Playlist / Genlock / LTC | Yes / - / - |
CDNG (Recorded content) | N/A |
ProRes (Recorded content) | All recorded files can playback. Playback in slow motion. |
DNxHR / DNxHD (recorded content) | All recorded files can playback. Playback in slow motion. |
Recording | |
---|---|
Pre-roll record | Yes (HD 8s, 4K 2s) |
Custom timelapse | Yes |
Meta data tagging | Yes (10 tags available) |
Supported media | 2.5” SSD/HDD compatibility depends on recording format, resolution and frame rate. Visit atomos.com/drives for list of tested and approved drives |
Master caddy case | Master Caddy II (included) 75mm x 105mm x 12mm |
Master caddy dock | 2.5” SATA to USB 2.0/3.0 |
Supported applications | Supported Applications FCPX/FCP7+ / Media Composer 5.0+ / Premiere 5.5+ EDIUS 6.0+ / Vegas Pro 10+ / Lightworks / Autodesk Smoke 2015 |
XML support | FCPX XML native, FCPX/Adobe limited supported with 3rd party conversion tools |
Accessories included | Ninja V unit, Master Caddy II x 1, 12V-3A AC power supply |
Optional extras |
Accessory Kit: 2 x battery, 1 x charger, 1 x power supply, EVA case, USB dock, control cable, Dtap cable, Master Caddy x 4, Power supply, Sun hood Power Kit: 2 x battery, 1 x charger, 1 x power supply Other: Atomos HDMI cable, X-Rite i1DisplayPro calibration |
All specifications correct when published, subject to E&OE.
24/30/60 frame rates also means 23.98/29.97/59.94 frame rates for all resolution
* Available in future firmware updates
*** No HDMI spec for 2K DCI
^ From supported HDMI sources such as gaming consoles and graphics cards.